Early in the stage is a hallway with spinning blades blocking the path to a consumable item pickup. These blades are deactivated by stepping on two pressure plates just outside. You do not have to step on both pressure plates simultaneously to disarm the trap.
Video Guide Edit
|Fall of Byzan - Argosy Road - City Warrens - The Hierophant - Gashadokuro - The Old Ruins - Cultist Stronghold - Sea of Sand - Requiem - Homecoming - Palace of Death - Inner Sanctum - Asturi|